
Both the light and the dark within each of us is what makes us who we are. In this game play as two spirits, one light, one dark. One cannot succeed without the other. One has what the other lacks. The player must use each spirit's unique power to complete the levels. Find the key and take it to its destination to keep advancing and ultimately win.
Credits:
Playable on
Microsoft Windows
Mac
Made Using
Unreal Engine
Substance Painter
Maya
Photoshop
Adobe Illustrator
Ableton
ZBrush
Freesound.org
Game Tags
3D
Action
Adventure
Music
Platformer
RPG
Third Person
Directors- Samantha Ames, Luu Quoc Thai
Lead Character Modeler- Samantha Ames
Lead Animator- Joey Kenneth Blocker
Lead Character Texture Artists- Samantha Ames, Kelsey Necowitz
Level design - Christian Wheeler, Phil Echavarria, Luu Quoc Thai
Trailer: Zachary Bowman
Prop Modelers- Samantha Ames, Kiju Kim, Kelsey Necowitz, Logan Zimmermann, Gabriel Laberge, Alexis Behilo, Emily Cushing
Prop Texture Artists- Kiju Kim, Logan Zimmermann, Emily Cushing, Alexis Behilo
Assistant Animators: Chi To
Assistant Creature modeler: Zachary Bowman
UI - Christian Wheeler
Cinematic Assistants- Samantha Ames
Unreal Engineers- Phil Echavarria, Christian Wheeler
Concept Artists- Tea Nguyen, Katriella Britt, Jean Basiletti, Kelsey Necowitz, Emily Cushing, Monet Declouette, Kyra Langendorff, Josh Huang
Composer- Logan Zimmermann
Sound Designer- Logan Zimmermann
Assistant Sound Designers: Noah McAdams, Emily Cushing
Lead Graphic Designer: Cory Erickson
Graphic Designers: Samantha Ames, Emily Cushing, Gabriel Laberge
Skybox Artist: Emily Cushing
Team Mom: Zachary Bowman
Voice Actors: Noah McAdams, Emily Cushing
Social Media Manager: Christian Wheeler
Website Manager: Emily Cushing
Playtesters - Autumn Deaton, Byron Lacey, Belize Kosoko, Cait Baker, Coleman Adams, Dale Hasbrouck, Dasha Markarischheva, Michaela Henry, Marlena Panichelli, Maxwell Switlyk, Nina Vidal, Oph Rider, Sierra Jacobs, Victor Martinez, Pedro Coronado
Copyright: The copyright to each asset belongs to the artist who made it




